#ifndef BOUNDINGSPHERE_H
#define BOUNDINGSPHERE_H

class GraphicElement;
#include "DirectLOL/CollisionDetection/boundingShape.h"
#include "DirectLOL/CollisionDetection/aabb.h"
#include <vector>
#include "DirectLOL/graphicElement/graphicElement.h"

class BoundingSphere : public BoundingShape
{
    public:

    BoundingSphere(GraphicElement * element);
    BoundingSphere(float aRayon, Vectorf * aTranslation);


    void DefineSphere(GraphicElement *);

    float rayon;
    Vectorf * isoBarycentre;
};

#endif // BOUNDINGSPHERE_H
